Updated 3/27/1998 By Brad Cox

How

This plan proposes a Modular, Interdisciplinary curriculum delivered to classrooms, homes and offices according to the Use the right tool for the job philosophy within an organizational structure that features Specialized Roles and Responsibilities. These highlighted terms will be defined in separate sections of this document. A final section, Coordination Technology, will explain a distinction between communication tools and coordination tools that has been helpful in developing this approach.

This document explains these terms by showing how they've been applied in a particular course. A separate document describes the web-based infrastructure upon which this approach is based. The example course is Taming the Electronic Frontier (hereafter TTEF), a televised, web-based introductory core course for the MA in Telecommunications program at George Mason University. The web-based student assessment techniques used in this course are described in Evaluation Methods Used in Web-based Instruction and the Online Course, Taming the Electronic Frontier by Donna Potter (a student).

Interdisciplinary

Academic reform initiatives often run aground on either-or disputes between advocates of what is often called academic rigor on the one hand and relevance on the other. Such debates are unnecessary and harmful. The world expects both rigor and relevance, together and inseparable. Why require students to choose between learning narrow skills at a technical academy and receiving a broad liberal arts education at a university when a new university might provide rigor and relevance at the same time? The traditional separation of theory from practice is an artifact of the disciplinary structure of traditional academia. It is part of the problem and not on the path to a solution. Theory and practice should be integrated so intimately that the question, "Which is best", never emerges as worthy of serious consideration.

The example course demonstrates one way of doing this. This course combines:

This shows one way in which theory and practice might be combined in the curriculum as a whole.

This combined approach, integrating web publishing, philosophy, writing, and group dynamics into a seamless whole, has been quite successful according to student evaluations of the course. Course evaluations are gathered each semester by a web page at the conclusion of the course and maintained online thereafter.

Although this interdisciplinary approach to integrating theory and practice might be used in other courses, this remains to be proven.

Modular

If we expect to serve several diverse markets in a cost-effective manner, an alternative to the "course" as the unit of reuse is crucial. This section describes such an alternative by using the terminology of the software reuse community.

A traditional 15 week brick-and-mortar course for undergraduates is unlikely to be attractive in a corporate education context. Employers cannot spare critical employees for so much time. Although traditional classrooms acceptable for campus-based students, off-campus employees find commuting to campus classrooms quite unappealing.

The traditional unit of granularity, the 3-credit course, is so large that reusing course materials within academia and externally within industry isn't possible. A solution is to define a smaller unit of reuse whose modules can be combined to create larger-granularity products tailored to the needs of each particular market.

Thus, we distinguish between the unit of product marketing and the unit of internal reuse. The unit of product marketing is the product as seen by the external world (the individual or corporate client). The unit of internal reuse is the reusable modules that are assembled to construct a marketable unit.

Tasks as the Internal Unit of Reuse

The unit of internal reuse is the task. A task is a self-standing unit of instruction.

This is explained at more length here. The point is that each task page is an active program, not a passive data file. The programs emit the HTML commands that determine what the students will see in their browser. These commands may and generally do include HTML forms commands to create menus and text entry boxes for the student to complete. The student's answers are automatically stored in a database for each student. This database is accessible to these programs. Programs can (and often do) access the data to determine what the next student sees.

This capability is typically applied in the following manner:

Web-based tasks will probably be the predominate module of reuse. However, web-based tasks are by no means the only reuse module we envision. Others are explained in the Use the right tool for the job section of this plan. Web pages can encapsulate educational material that is not web based. For example, web page can encapsulate a CD disk by providing instructions on how to purchase the required disk. Thus, this discussion equates web-based task to mean any reusable educational module at all, regardless of whether the actual delivery mechanism is web-based or not.

Products are assembled from tasks

If tasks are reusable units of instruction, educational products are the result of assembling them into a product for any given customer. For example, undergraduate courses might be assembled from some set of tasks and consulting-style organizational change programs assembled from others.

I find it useful to distinguish between the content of a product such as a course and the wrapper that surrounds that product and presents it to a given market (think of the packaging that surrounds products in stores). For example, a syllabus is part of the wrapper for an undergraduate course, whereas the wrapper for an industrial consulting program would be the marketing collaterals used to advertise it.

The tools for assembling specific products from a collection of reusable tasks and custom wrappers are simple. A new course begins with an empty window with boxes for course title, syllabus links (URLs), start and end dates, and so forth. The course designer fills in this structure with a sequence of lesson dates and titles. Then tasks are chosen from the task database, assigned to each lesson, and deadlines are assigned to each task. The hard part is designing meaningful tasks. Assembling them is routine.

The result of this assembly process, as seen by a student, is called their "locker". This is simply a dynamically-generated web page that is the first page they encounter when they enter a course. As explained in the Coordination Tools section, this page does not display everything they might ever need to know about the course (signal + noise) but just what they need to know to be successful this week. In particular, it shows only tasks that have been assigned but not accepted as complete. To see the complete schedule, their grades on accepted tasks, ongoing discussions with their classmates and the like, they must visit a different page.

Use the right tool for the job

The "Use the right tool for the job" philosophy simply means actively avoiding any tendency to focus on any single educational technology and choosing technologies most suitable for each task at hand. For example, academia's tendency to use classroom-based technologies for everything is an egregious violation of this rule.

Specialized Roles and Responsibilities

Very few content experts have the technical skills to develop tasks unaided. The solution is an evolutionary course-development process in which content experts aren't expected to develop courses unaided as faculty does today. They are supported by experts such as these:

Notice that, with creative attention to academic rewards issues, some of these roles could be played by students, especially in an academic course setting. For example, I have seriously considered using prior semester's graduates in the evaluation role for the next semester's class should the enrollment in the TTEF course grow beyond what I could handle unaided.

Such specialization of labor is rare only in academia and is quite the norm everywhere else. These activities might be organized like any traditional organization. Less traditional organizational structures will be entertained as we discover what works best.

Coordination Technology

In "Understanding Computers and Cognition; A New Foundation for Design", Winograd and Flores introduce the term "Coordination Technology" in connection with the work of Paul Cashman and Anatol Holt. I worked very closely with Holt at ITT, who used the term to mean almost the opposite of communication technology. I will explain that opposition here.

The technologies we associate with the internet today: email, the web, and conferencing tools such as Caucus or WebCrossing, are communication technologies, not coordination technologies. Their goal is to haul every byte to every participant without losing a single one. The goal is to empower individuals to communicate more effectively than they ever could before.

Although such empowerment of individuals has obvious advantages, I will emphasize the drawbacks here. Giving everyone a megaphone creates as many problems as it solves, as the proliferation of useless web pages and junk mail abundantly shows. By amplifying both signal (timely, relevant) and noise (untimely, irrelevant), the signal is lost in the noise.

Coordination technologies have the opposite goal, of amplifying signal alone. Of course, for computers to distinguish signal and noise, they must be given precise information about the organizational roles and responsibilities of each user and the organizational context within which they are acting. A coordination tool that expedites the yearly budget cycle, for example, would "know" the precise roles and responsibilities for each participant, the schedule, and the organizational process for budgeting. It would guide and schedule their goal-directed activities in a structured manner, leading to a defined result within a predefined schedule.

A mechanical analog is the spring-loaded wires and baskets that used to carry department store transactions whizzing between cashiers and back office clerks. The wires were organizational "pipes and fittings" that embodied the knowledge that cashiers and back office clerks needed to interact frequently. A communication tool (hiring an office boy to carry transactions from any point to any other) would have been more general. However generality wasn't the problem they needed to solve.

The following differences distinguish the two kinds of tools:

The point, obviously, isn't that coordination tools are "better" or "worse" than communication tools. Both have important roles to play. It is simply to point out that communication technologies are common and coordination technologies are rare. A consequence, of course, is the feeling that the signal is being swamped by the noise on the internet as we know it today.

Academic products (courses, degrees or certificates) obviously involve both kinds of technologies. Communication technologies range from email to web conferencing to face to face encounters in the halls and classrooms. Such activities are clearly an important part of an education.

However, there is also another part implied by the structured progression of scheduled events. Enrollment, task deadlines, timely completion of courses, and graduation are all structured schedule-driven events of the sort that fall well within the coordination tool umbrella.

For examples of efforts to balance these two approaches with respect to online courses, see http://virtualschool.edu/now under Taming the Electronic Frontier. The first page of an individual's locker presents only what's timely and relevant to the role they logged in as. For example, students are only presented with information about what they must do to be successful in this course this week.

Everything else is in the background, accessible via a hotlink. For example, the semester schedule is available via a hotlink with grades, upcoming lecture outlines, presentation slides and so forth. All this is available but in the background, there if its needed but irrelevant to the "what must I do now" decision. Several communication technologies, such as email, web conferencing, chat, telephones, are also accessible when they're needed but not as the main topic of interest.

Author: Brad Cox